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AI Insights · Timothy · October 2025

Top 5 Slime Games on Android in Slovenia: Q3 2025 Performance

Explore the performance trends of the top 5 slime games on Android in Slovenia during Q3 2025, including downloads, revenue, and active users.

Top 5 Slime Games on Android in Slovenia: Q3 2025 Performance

In the third quarter of 2025, the slime game category on Android in Slovenia showcased varied performance metrics across the top five apps. Here's a closer look at each app's performance trends.

My Talking Slimy - Slime Buddy experienced a fluctuating pattern in weekly revenue, beginning with $58 and peaking at $75 in early September. Weekly downloads initially declined but rebounded to 38 by the end of September. Active users started at approximately 328, with a minor decrease to 289 by the quarter's end.

Rogue Slime showed minimal activity with consistent weekly active users around 7 to 10, but no significant downloads or revenue were recorded.

Slime Making Simulator Games saw sporadic download activity, peaking at 25 in early July and dwindling to 3 by September. Active users decreased from 45 to 20 throughout the quarter.

Super Slime Simulator: DIY Art maintained steady weekly downloads, reaching a high of 106 in late September. Active users increased from 266 to a peak of 314 before settling at 263.

Bruno – My Talking Slime Pet saw its weekly downloads peak at 43 in mid-August, with active users consistently high, starting at 657 and ending at 614.

These insights are powered by Sensor Tower, providing in-depth analytics for app performance in various markets.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025